Dissonance Voice Chat

Dissonance is a premium third-party Unity asset designed for implementing real-time voice chat in multiplayer games. It is widely used and trusted for its low latency, high performance, and ease of integration.

If you're planning to add voice communication to your project, we highly recommend Dissonance as the go-to solution. It supports features like:

  • Positional audio

  • Voice prioritization

  • Channel-based communication

  • Seamless integration with various networking frameworks

Dissonance Integration

ObjectNet provides built-in support for Dissonance, making integration fast and straightforward. With just a few setup steps, you can enable synchronized voice chat across all players in your networked game.

📺 Watch this tutorial video to learn how to integrate Dissonance with ObjectNet step-by-step:

📚 For more detailed usage instructions, refer to the official Dissonance documentation to understand how to configure voice rooms, control transmit behavior, and access advanced features.

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