ObjectNet
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Getting Started
Step by Step
Step 1 - Configuring Scene
Step 2 - Defining a Database
Step 3 - Network Prefabs
Step 4 - Player Prefab
Step 5 - Spawn Position
Step 6 - Setup Server
Step 7 - Compiling Server
Step 8 - Compiling Client's
Step 9 - Running
Step 10 - Next Steps
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Installing
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Step 1 - Configuring Scene