Building Client
Open scene "20 - Relay" under examples scene folder.

Ensure that following option if correctly, if not, change it.
"Embedded" or "Client Only" must be selected. On this example we will select "Embedded".

"Enable Lobby support" in unchecked

"Client" or "Manual" connection type shall be flagged

Now you need to switch you project to the selected platform target, on this case we going to use "Windows, Mac, Linux"
After finished a "Build" option shall appear
Build server mode into a separated folder ( It's important separate Game build from Server build )

No run the compiled game

The game shall start
Player must be spawned on scene
Player will be connected at Server
