SmoothSync
Explains how to integrate smoothsync with objectnet
Smooth Sync is a paid third-party Unity asset used to synchronize object position, rotation, and scale across the network with smooth interpolation and minimal jitter. It’s ideal for multiplayer games that require precise and visually seamless object movement — such as player characters, vehicles, or physics-based objects.
Smooth Sync Integration:
To use smooth sync with objectnet you need to first install the pack provided in our Discord channel "Integration-Packs",
this pack allows to use SmothSync with ObjectNet To use you need :
Disable all synchronizations of prefab into the Prefabs Database window
Add "SmoothSyncObjectNet" component to your prefab


Make sure the component is enabled on passive instances or else it will not work.
📚 For more detailed configuration and usage, be sure to refer to the official Smooth Sync documentation for advanced settings, optimization tips, and use-case examples.
FAQ:
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